Attack on Titan 3 is being built as a single game covering the anime’s story from its opening chapters through its conclusion, according to a preview published by But Why Tho? after a two-hour hands-on session. The preview examined the game’s approach to adapting the series and its decision to place players in the role of an original character rather than one of the central cast.
Koei Tecmo’s earlier Attack on Titan games were released while the anime was still in production, limiting how much of the story they could include. For the third game, Development Producer Hideo Suzuki said the team waited until the anime had finished before attempting a broader adaptation.
“If we just picked up at those new seasons of the anime, it wasn’t good enough as a game, as a volume, and as a product. That’s also when we found out that anime was coming in the end. So we were like, ‘Well, we might as well just wait and cover everything from the beginning to end, and that’s got to be more satisfactory to the fans.’”
But Why Tho? focused much of its session on the beginning of the game, from Survey Corps training through the Titans’ initial attack on the Trost District. Instead of directly controlling Eren, Armin, Mikasa or another established character, players create their own recruit. That character trains alongside the anime’s main figures before becoming involved in the events that follow.
A player-created character leads the story
The preview said the original protagonist is written as more than an observer of the established plot. The character is presented as someone dealing with the consequences of being the sole survivor of an annihilated group, giving the player-created recruit a personal connection to the events surrounding the Survey Corps and the attack on Trost.
But Why Tho? also assessed how the game handles the series’ core movement and combat fantasy. Attack on Titan’s setting gives its soldiers access to Omni-Directional Mobility gear, allowing them to move through the environment while fighting Titans with swords. The preview described the earlier games as having movement that did not fully capture that premise, while its hands-on coverage found that Attack on Titan 3 was designed to address those gameplay concerns.
- Story scope: Koei Tecmo is adapting the anime from its beginning through its ending.
- Playable lead: Players create a new character who trains with the series’ principal characters.
- Preview session: But Why Tho? played for two hours, covering the opening section through the Trost District attack.
The preview also noted that the adaptation is not uniform in every section it played. But Why Tho? raised concerns about some of the ways the game reproduces the anime while describing the combat and movement as closer to the experience the writer had wanted from an Attack on Titan game.
Koei Tecmo’s decision to wait for the anime’s complete story gives Attack on Titan 3 a broader narrative starting point than the earlier games. The hands-on coverage began with the series’ opening material and followed a new recruit into familiar events, with the player’s character positioned alongside the established cast rather than replacing them.