Croakwood, a town-building and management game from the developers behind Parkitect, is planned for release this winter. The team announced the window alongside a new trailer showing frogs establishing a settlement in a wooded environment.
The game centers on a community of frogs living in the wild. Players will guide the settlement’s growth by organizing buildings, gathering materials and producing supplies as the town expands through Croakwood Forest. The available description presents the project as a relaxed management game rather than a conventional human-focused city builder.
Building a settlement in the forest
Croakwood uses a piece-based construction system that lets players shape the layout of their settlement. The stated building options range from small cottages to larger residential neighborhoods, with the town’s design and planning left to the player.
- Frogs gather resources and craft supplies for the settlement.
- A piece-based system supports customized town layouts.
- The surrounding forest contains hidden areas and secrets to discover.
The frog residents are presented as active members of the community rather than static decorations. They can collect resources, make supplies, explore the settlement and follow daily routines as the town develops. The game’s systems are built around watching those residents carry out their roles while the player expands the community.
Exploration beyond the town
Growth is not limited to construction within the settlement. Players can venture into the ancient forest beyond the town, where they will find new areas to explore and secrets to uncover. Discovering parts of the wilderness is tied to the community’s continued expansion, allowing the settlement to reach farther into Croakwood Forest.
The new trailer provides a look at the forest setting, the settlement-building systems and the frog population that inhabits the town. The developers have set the launch for winter.
Croakwood follows the team’s work on Parkitect, a management game focused on designing and operating theme parks. The new project shifts that management framework to a woodland settlement populated by frogs, with construction, resource gathering, crafting and exploration forming its announced core activities.