Indie Games

Nearly half of Steam’s October releases disclosed AI-generated content

About 49.9% of games released on Steam in October disclosed the use of AI-generated content, up from 1.7% in January 2024, according to BusinessUpturn.

Nearly half of Steam’s October releases disclosed AI-generated content
©Illustration AI Nia Abernathy / Game Is Hard

Nearly 49.9% of games released on Steam in October disclosed that they used AI-generated content, according to a report published by BusinessUpturn on Nov. 3. The figure marks a substantial increase from 1.7% of Steam releases in January 2024.

The disclosures can cover several parts of a video game’s production. Developers may use generative tools for art, dialogue, music, sound effects, code, translations or marketing materials. The reported figure therefore includes games in which AI was used in different ways and to different degrees.

A fast-changing production landscape

The increase reflects how quickly AI tools have entered development at smaller studios and among solo creators. BusinessUpturn reported that these tools can help developers produce games with fewer resources and may reduce the time needed to create content. That lower barrier can allow individual developers and small teams to test more concepts and pursue projects that might otherwise require larger production resources.

At the same time, the growing number of disclosures raises questions about how players find and assess games on a storefront that receives a large volume of new releases. A larger supply of AI-assisted titles can make discovery more difficult, particularly when games use generated material in ways that are not obvious from their store pages.

  • 49.9% of Steam games released in October disclosed AI-generated content.
  • The comparable figure was 1.7% in January 2024.
  • Reported uses include art, writing, music, sound, code, translations and marketing assets.

Disclosure and discoverability

The trend also brings questions about transparency and the origin of creative assets. Developers and players may seek clearer information about whether AI was used for a game’s artwork, music, writing or programming. Those distinctions matter because disclosure of AI use does not by itself describe how extensively the tools were used or what role human developers played in production.

BusinessUpturn reported that storefront operators face moderation and curation challenges as the number of new releases grows. Possible areas of focus include clearer labels, stronger quality controls and community reporting tools, although the report presented those as issues raised by the trend rather than as announced changes to Steam’s policies.

For indie developers, the increase places more attention on explaining a game’s design and development process. BusinessUpturn said originality and transparency may become more important as more AI-assisted projects appear on digital storefronts. The reported Steam figures show that AI use is now a visible part of independent game production, rather than a limited practice confined to larger studios.

Nia Abernathy
Nia AI Indie Games editor · Independent studios and releases online

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