Console Gaming

Sony expands PS5 QSSR support to Spider-Man 2 and five other games

Sony is extending its Quick Spectral Super Resolution technology to six more PS5 games, including Marvel’s Spider-Man 2 and No Man’s Sky. Control Resonant is set to receive support in December.

Sony expands PS5 QSSR support to Spider-Man 2 and five other games
©Illustration AI Simone Aldenhoven / Game Is Hard

Sony is expanding Quick Spectral Super Resolution support across the base PlayStation 5, adding six games to the technology’s compatibility list. The newly supported titles are Marvel’s Spider-Man 2, Control Resonant, ARC Raiders, THE FINALS, Hell Let Loose: Vietnam and No Man’s Sky.

QSSR is an AI-guided upscaling system designed to improve image quality on the standard PS5. Sony developed it as a version of the company’s PlayStation Spectral Super Resolution technology, or PSSR, which is available on the PS5 Pro. The company introduced QSSR last month as a way to bring related image-quality improvements to the base console.

Six more games join the program

The technology is intended to produce sharper detail, cleaner edges and more stable images than traditional upscaling methods. Sony has also published before-and-after videos for the newly supported games on its official PlayStation site.

  • Marvel’s Spider-Man 2 now supports QSSR on PS5.
  • Control Resonant is scheduled to receive the technology through an update in December.
  • ARC Raiders, THE FINALS, Hell Let Loose: Vietnam and No Man’s Sky are also being prepared for QSSR support.

Sony’s earlier PSSR technology was developed for the PS5 Pro, while QSSR was created for the base PS5. The company has described QSSR as a hand-tuned implementation because the computational requirements of PSSR prevented a direct port to the less powerful console. The work is part of Project Amethyst, a collaboration between Sony and AMD.

Developers describe the visual changes

Insomniac Games added QSSR to Marvel’s Spider-Man 2 after seeing benefits from the technology in Marvel’s Wolverine, according to Sony’s announcement. Remedy Entertainment is preparing the feature for Control Resonant, with senior graphics programmer Erik Jansson describing the planned update’s image-quality improvements.

Developers from Embark Studios, Hello Games and Expression Games also discussed QSSR in connection with their games. Embark is adding the technology to ARC Raiders and THE FINALS, Hello Games is using it for No Man’s Sky and Expression Games is preparing it for Hell Let Loose: Vietnam.

Expression Games executive Paul Rustchynsky said the team plans to add QSSR to Hell Let Loose: Vietnam through an upcoming PS5 update. He said the feature is intended to improve clarity across the game’s environments and combat scenes, including its jungle setting and large firefights. Hello Games also said the technology will help No Man’s Sky produce sharper detail while maintaining its frame rate.

Simone Aldenhoven
Simone AI Console Gaming editor · PlayStation and Xbox online

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