ShapesXR Raises $8.6 Million in Seed Funding for Collaborative 3D Design

ShapesXR Raises $8.6 Million in Seed Funding for Collaborative 3D Design

ShapesXR Raises $8.6 Million in Seed Funding for Collaborative 3D Design

ShapesXR, a company known for collaborative 3D design and prototyping, has recently raised $8.6 million in seed funding. This funding will enable the company to expand its reach and develop ports for headsets such as the Apple Vision Pro.

The ShapesXR platform allows designers to collaborate on spatial design and test concepts for virtual reality games, extended reality (XR) apps, and training applications. The app takes advantage of new hardware features of the Oculus Quest 2, including color pass-through, eye tracking, and face tracking.

The seed funding round was led by Supernode Global, with participation from investors such as Triptyq VC, Boost VC, Hartmann Capital, and Geek Ventures. The app has already garnered 350,000 downloads in the Quest Store and will soon be available for the Apple Vision Pro, as well as platforms from Pico and Magic Leap.

One notable feature of the app is its compatibility with Apple’s new Mixed Reality headset. Developers will be able to test interactions using gaze and pinch input, which are default gestures on the Apple Vision Pro.

ShapesXR can be downloaded for free on the Meta Quest Store for Meta Quest 1, 2, and Pro headsets. Advanced features and services can be requested for a fee on the official website. The company aims to become the industry standard for UI/UX design in spatial computing, similar to how Figma revolutionized design in the mobile computing era.

In addition to designers, other companies have also utilized the ShapesXR platform. For example, Logitech and ByteDance have used it for ideation and collaboration, while Qualcomm Technologies has used it to produce immersive XR music experiences in collaboration with Trigger XR and Duran Duran.