Riot Unveils Exciting Changes to Summoner’s Rift for Season 14

Riot Unveils Exciting Changes to Summoner’s Rift for Season 14

Riot Unveils Exciting Changes to Summoner’s Rift for Season 14

Summoner’s Rift, the beloved map in League of Legends, is set to undergo a major transformation for Season 14. Riot Games has decided to shake things up by introducing significant changes to both the terrain and layout of the map, particularly around the river area. These changes aim to create a more balanced gameplay experience and add new features to enhance gameplay strategies.

One of the most notable changes is the revamp of the top and bottom lanes. Previously, players had an advantage or disadvantage depending on which side they were on. However, with the new design, red and blue sides will have more equal movement opportunities, eliminating the previous disparities. While the top lane alterations may initially seem to favor the blue side, the removal of brush from the blue side of the river might make ganking more challenging. On the other hand, the changes to the bot lane benefit the red side, providing them with easier access to the river and a new tri-brush for strategic hiding.

The mid lane, while relatively untouched compared to the other lanes, also sees a positive change. The brushes on either side of the lane have been pushed back into the river, making it harder for enemies to surprise attack players. This modification aims to make less mobile champions more viable in the mid lane, diversifying the gameplay experience.

In Season 14, the notorious Baron will undergo a significant evolution. Similar to Dragon, there will be multiple types of Barons with unique pits and abilities. Each Baron type will present its own challenges, enhancing the thrill of each battle. This change is particularly exciting as it injects unpredictability into the Baron encounters, forcing players to reconsider their strategies and positions.

Additionally, Voidgrubs will make their appearance in the Baron pit. These creatures act as replacements for the initial Rift Herald and can be killed for buffs. Upon killing five of them, players will gain voidmite allies that assist in damaging structures. The potential impact of these allies remains unclear, but their addition adds an intriguing element to gameplay.

Lastly, players will now have the opportunity to ride the Rift Herald. This powerful creature will offer a new void-inspired look and players can ride on its back, controlling its movements. This exciting addition opens up new strategic possibilities and adds an extra layer of excitement to the game.

Overall, the changes coming to Summoner’s Rift for Season 14 promise to refresh the gameplay experience. Players can look forward to a more balanced map layout, dynamic Baron encounters, the introduction of voidgrubs and voidmite allies, and the ability to ride the Rift Herald. These modifications add depth and excitement to League of Legends, ensuring that Season 14 will be an unforgettable journey for players.

FAQ:

Q: What changes are being made to Summoner’s Rift for Season 14?
A: Riot Games is introducing significant changes to both the terrain and layout of the map, particularly around the river area. This aims to create a more balanced gameplay experience and add new features to enhance gameplay strategies.

Q: What changes are being made to the top and bottom lanes?
A: The top and bottom lanes are being revamped to provide more equal movement opportunities for red and blue sides. The blue side of the river will have brush removed, making ganking more challenging. The red side will have easier access to the river and a new tri-brush for strategic hiding.

Q: What changes are being made to the mid lane?
A: The brushes on either side of the mid lane are being pushed back into the river, making it harder for enemies to surprise attack players. This aims to make less mobile champions more viable in the mid lane.

Q: What changes are being made to Baron?
A: In Season 14, there will be multiple types of Barons with unique pits and abilities. Each Baron type will present its own challenges, injecting unpredictability into the Baron encounters.

Q: What are Voidgrubs?
A: Voidgrubs are creatures that will make their appearance in the Baron pit. They act as replacements for the initial Rift Herald and can be killed for buffs. Upon killing five of them, players will gain voidmite allies that assist in damaging structures.

Q: Can players ride the Rift Herald?
A: Yes, players will now have the opportunity to ride the Rift Herald. This powerful creature will offer a new void-inspired look and players can ride on its back, controlling its movements.

Definitions:

Summoner’s Rift: The main map in the game League of Legends where players compete against each other.

Terrain: The physical features of an area of land, such as hills, rivers, or forests.

Layout: The arrangement of different elements or features in a particular space or area.

Ganking: A strategy in the game where multiple players coordinate to ambush or attack an enemy player.

Brush: Areas of tall grass or foliage on the map that provide concealment and allow players to hide or surprise attack enemies.

Tri-brush: A specific type of brush on the map that is in the shape of a triangle.

Baron: A powerful neutral monster on the map that grants significant buffs to the team that defeats it.

Pits: Specific locations on the map, often associated with monsters or objectives.

Abilities: Unique powers or skills that champions or monsters have in the game.

Voidgrubs: Creatures that appear in the Baron pit, acting as replacements for the initial Rift Herald.

Voidmite: Allies that players gain from killing voidgrubs, assisting in damaging structures.

Rift Herald: A powerful neutral monster that appears on the map and can be defeated for various benefits.

Suggested Related Links:

League of Legends Official Website
Summoner’s Rift – League of Legends Wiki
Baron – League of Legends Wiki
Rift Herald – League of Legends Wiki