New Ways to Improve the Call of Duty Experience
The developers of Call of Duty: Modern Warfare 3, Sledgehammer Games, recently held a Reddit Ask Me Anything (AMA) session to address questions about the game’s multiplayer. While they covered many topics, they remained silent on one of the most controversial issues: Skill-Based Matchmaking (SBMM). SBMM has been a long-standing hot topic in the Call of Duty community, as it has the potential to create imbalanced matches and frustrate players.
Instead of directly addressing SBMM, Sledgehammer Games focused on other aspects of the game. They discussed plans to make adjustments to the Gaia and Gaia Blackcell Operator Skins, which have been criticized for being difficult to see in-game. They also mentioned testing non-disbanding lobbies, a feature that would allow players to stay in the same lobby after a match, fostering a sense of community.
Additionally, the developers acknowledged concerns about weapon balance. They expressed their commitment to regularly reviewing data and making tweaks to ensure a diverse range of viable weapons. The team wants each weapon category to have a distinct role and excel in specific aspects of gameplay.
While these updates are welcome, many players are still eager for a resolution to the SBMM issue. However, Sledgehammer Games did not provide any indication of their plans regarding SBMM during the AMA.
Despite the lack of information on SBMM, the community expressed appreciation for the developers’ efforts to address other concerns. Players were particularly excited about the possibility of Streak Looping, a feature that would reward players with additional Killstreaks if they can maintain a high level of performance. This experimentation with new gameplay mechanics shows that Sledgehammer Games is actively listening to player feedback and striving to improve the overall Call of Duty experience.
In conclusion, while Sledgehammer Games did not address the issue of Skill-Based Matchmaking during their recent AMA, they did provide updates on several other aspects of Call of Duty: Modern Warfare 3. The developers’ focus on adjusting operator skins, testing non-disbanding lobbies, and striving for weapon balance demonstrates their commitment to addressing player concerns and enhancing the gameplay experience. Players can look forward to these upcoming changes and hope for further improvements as the game evolves.
Q: What is Skill-Based Matchmaking (SBMM)?
A: Skill-Based Matchmaking is a matchmaking system in multiplayer games that pairs players of similar skill levels together in order to create more balanced matches.
Q: Did Sledgehammer Games address the issue of SBMM in the AMA?
A: No, Sledgehammer Games did not directly address the issue of SBMM during the AMA.
Q: What other aspects of the game did Sledgehammer Games discuss?
A: Sledgehammer Games discussed plans to make adjustments to operator skins, testing non-disbanding lobbies, and ensuring weapon balance.
Q: What are operator skins?
A: Operator skins are cosmetic changes to the appearance of playable characters in the game.
Q: What are non-disbanding lobbies?
A: Non-disbanding lobbies are lobbies in which players can stay together and continue playing with the same group of people after a match.
Q: What is weapon balance?
A: Weapon balance refers to the fairness and effectiveness of different weapons in the game, ensuring that no weapon is overpowered or underpowered.
– Skill-Based Matchmaking (SBMM): A matchmaking system that pairs players of similar skill levels together in multiplayer games.
– Operator skins: Cosmetic changes to the appearance of playable characters in the game.
– Non-disbanding lobbies: Lobbies in which players can stay together and continue playing with the same group of people after a match.
– Weapon balance: The fairness and effectiveness of different weapons in the game, ensuring that no weapon is overpowered or underpowered.