TL;DR Talent tree tweaks across the board.. XP gain talents generally increased, and some Talents were rearranged. Luna and Monkey King nerfed. I’ve put some talents in BOLD that I thought may be interesting.
Observer Wards now have a Fog of War simulator to show you the area the ward will reveal taking into account trees and terrain height. pic.twitter.com/0cpkSfbRt3
— Wykrhm Reddy (@wykrhm) February 9, 2017
As of this writing, this feature has bugged out Spirit Breaker’s Charge of Darkness – it shows the same vision indicator on the charged target, so you know when he’s coming. Check it out here:
idk how Valve manages to make these bugs happen but it's hilarious; when Spirit Breaker charges you, it shows the new ward preview on you 😂 pic.twitter.com/ugxRbBwM8o
— Maxime Lebled (@MaxOfS2D) February 9, 2017
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- Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die
- Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200)
- Added Lycan to CM
- Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%
- Helm of the Dominator All Stats from 6 to 4
- Helm of the Dominator creeps now give a constant 125 gold bounty
- Shadow Walk damage for Silver Edge from 225 to 200
- Tome of Knowledge additional XP per used Tome from 100 to 135
- Blademail damage return no longer spell lifesteals off of returned damage
- Dragon Lance agility from 14 to 13
- Battle Fury Radius from 280 to 300
- Battle Fury Distance from 520 to 570
- Bloodthorn cooldown from 11 to 13
- Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy)
- Sange maim chance from 24% to 30%
- Sange and Yasha Greater Maim chance from 30% to 35%
- Heaven’s Halberd maim chance from 24% to 35%
- Heaven’s Halberd cooldown from 30 to 22
- Regen Rune now has the same damage dispel rules as Healing Salve
- Aegis expiration regen now has the same damage dispel rules as Healing Salve
- Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)
- Towers no longer attack neutral team units
- The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss
- Added more trees for TP cover around the dire towers
- Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)
- The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan
- Slightly adjusted the dire secondary jungle bounty rune further back
- Reduced spawnbox size for both Dire hard camps
- Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp)
- Fixed a rare case where Dire ancients could be stuck between trees when spawning
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- Abaddon:
Level 10 Talent from +15% XP Gain to +20% - Alchemist:
Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage
Level 25 Talent from -4 Acid Spray Armor to -5 - Ancient Apparition:
Level 15 Talent from +25 Health Regen to +30
Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown
Level 20 Talent from -30s Respawn Time to -35s - Antimage:
Level 10 Talent from +6 Strength to +150 Health
Level 15 Talent from +250 Health to -1s Blink Cooldown
Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown - Arc Warden:
Level 10 Talent from +125 Health to +20 Flux DPS
Level 15 Talent from +8 Strength to +200 Health - Axe:
Level 20 Talent from +30 Movement Speed to +35 - Bane:
Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction
Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed - Batrider:
Level 15 Talent from +175 Health to +200 - Beastmaster:
Level 10 Talent from +15% XP Gain to +20%
Level 15 Talent from -30s Respawn Time to -35s
Level 20 Talent from +300 Health to +350
Level 25 Talent from +175 Wild Axes Damage to +250 - Bloodseeker
Level 10 Talent from +5 Armor to +200 Health
Level 15 Talent from +250 Health to +75 Blood Rite Damage
Level 20 Talent from -30s Respawn Time to +14% Rupture Damage - Bounty Hunter:
Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75
Level 10 Talent from +15% XP Gain to +20%
Level 20 Talent from +100 Damage to +120 Damage
Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage
Level 25 Talent from +20% Evasion to +25% - Brewmaster:
Fire Spirit now has phasing movement
Level 10 Talent from +25 Attack Speed to +30
Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage
Level 20 Talent from -25s Respawn Time to -35s
Level 25 Talent from 14 Primal Split Unit Armor to +20 - Bristleback:
Quill Spray Max damage from 450 to 550
Viscous Nasal Goo Scepter range from 700 to 750
Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks
Level 20 Talent from -30s Respawn Time to -35s
Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage - Broodmother:
Level 10 Talent from +15% XP Gain to +25%
Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage
Level 15 Talent from +7 Armor to +250 Health
Level 20 Talent from +300 Health to +8 Spiders Attack Damage - Centaur:
Level 10 Talent from +30 Damage to +35 - Chaos Knight:
Level 10 Talent from +7 Intelligence to +8
Level 15 Talent from +15 Movement Speed to +20 - Chen:
Level 10 Talent from +15 Movement Speed to +25
Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown
Level 15 Talent from +200 Health to +250 - Clinkz:
Level 15 Talent from +12 Strength to +15 - Clockwerk:
Level 15 Talent from +40 Damage to +50
Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage - Crystal Maiden:
Level 10 Talent from +50 Damage to +60
Level 15 Talent from +200 Health to +250
Level 25 Talent from +200 Crystal Nova Damage to +250 - Dark Seer:
Movement speed reduced from 300 to 295
Ion Shell manacost from 70/90/110/130 to 100/110/120/130
Level 15 Talent from +90 Damage to +120
Level 20 Talent from +25 Intelligence to +75 Vacuum AoE
Level 20 Talent from +12 Strength to +10% Cooldown Reduction
Level 25 Talent from +12% Cooldown Reduction to +25 Strength
Level 25 Talent from +70 Ion Shell Damage to +80 - Dazzle:
Level 15 Talent from +40 Damage to +60 - Death Prophet:
Level 10 Talent from +7 Strength to +8% Magic Resistance
Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown
Level 15 Talent from +75 Cast Range to +100 - Disruptor:
Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown
Level 20 Talent from 15% Cooldown Reduction to +400 Health - Doom:
Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold
Level 10 Talent from +150 Health to +250
Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal
Level 15 Talent from +15 Movement Speed to +20
Level 20 Talent from +65 Damage to +35 Doom DPS - Dragon Knight:
Level 10 Talent from +6 Strength to 7
Level 15 Talent from +25% XP Gain to +35%
Level 25 Talent from +50 Movement Speed to +60 - Drow:
Level 25 Talent from +350 Gust Distance/Knockback to +400 - Earth Spirit:
Level 25 Talent from -35s Respawn Time to -45s - Earthshaker:
Base HP regen from 0.25 to 0.75
Level 20 Talent from +10% Spell Amplification to +40 Echo Damage
Level 25 Talent from +500 Health to +600 Health - Elder Titan:
Natural Order AoE from 325 to 350
Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage
Level 25 Talent from +80 Astral Spirit Hero Attack to +100 - Ember Spirit:
Root now disables Activate Fire Remnant
Level 10 Talent from 15% Spell Amplification to 12% - Enchantress:
Level 10 Talent from +5 All Stats to +6
Level 10 Talent from +20 Movement Speed to +25
Level 15 Talent from +40 Damage to +50
Level 15 Talent from +8s Nature’s Attendants Duration to +10
Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow
Level 25 Talent from +25 Intelligence to -50 Respawn Time
Level 25 Talent from +10 Nature’s Attendants Wisps to +12 - Enigma:
Level 20 Talent from -30s Respawn Time to -40s - Faceless Void:
Level 10 Talent from +5 Strength to +7 - Gyrocopter
Level 10 Talent from +150 Health to +200
Level 15 Talent from +10% Magic Resistance to +12%
Level 20 Talent from +25 Movement Speed to +35 - Huskar:
Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS
Level 10 Talent from +150 Health to +175 - Invoker:
Level 15 Talent from +25% XP Gain to +30%
Level 25 Talent from -15s Tornado Cooldown to -18s - Io:
Level 25 Talent from -40s Respawn Time to -50s - Jakiro:
Level 10 Talent from +15% XP Gain to +20%
Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage - Juggernaut:
Healing Ward now has a 25 gold bounty
Level 10 Talent from +150 Health to +175 Health
Level 15 Talent from +6 Armor to 7 - Keeper of the Light:
Level 10 Talent from +6 Strength to +7
Level 25 Talent from +300 Cast Range to +400 - Kunkka:
Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100
Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650
Level 10 Talent from +150 Mana to +40 Torrent Damage
Level 10 Talent from +20 Damage to +25
Level 25 Talent from +25% Magic Resistance to +35% - Legion Commander:
Level 10 Talent from +15% XP Gain to +20% - Leshrac:
Level 15 Talent from +8% Magic Resistance to +10%
Level 20 Talent from +12 Strength to +15 - Lich:
Level 15 Talent from +100 Cast Range to +125
Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown
Level 25 Talent from +25 Frost Armor Structure Armor to +35 - Lifestealer:
Level 15 Talent from +200 Health to +250 - Lina:
Level 10 Talent from +20 Damage to -25s Respawn Time
Level 10 Talent from +250 Mana to +60 Light Strike Array Damage
Level 15 Talent from -30s Respawn Time to +40 Damage - Lion:
Level 10 Talent from 175 Health to -25s Respawn Time
Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage - Lone Druid:
Level 10 Talent from +200 Attack Range to +175
Level 15 Talent from +65 Damage to +55
Level 20 Talent from +7 Spirit Bear Armor to +12
Level 20 Talent from -50s Respawn Time to -40s - Luna:
Base attack damage reduced by 6
Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000
Level 10 Talent from +4 Armor to +15 Movement Speed - Lycan:
Added to CM
Agility gain from 1.5 to 1.0
Howl manacost from 30 to 40
Level 15 Talent from -20s Respawn Time to -25s - Magnus:
Level 15 Talent from +50 Damage to +12 Strength
Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave
Level 20 Talent from +20 Movement to +40 - Medusa:
Level 10 Talent from +10 Intelligence to +12
Level 15 Talent from 10% Evasion to 15%
Level 20 Talent from +15 Agility to +1 Split Shot target
Level 20 Talent from +500 Mana to +600 - Meepo:
Base armor reduced by 2
Level 15 Talent from +20 Movement Speed to +25 - Mirana:
Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown
Level 20 Talent from +40 Damage to +50 Damage - Monkey King:
Base armor reduced by 3
Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150
Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%
Wukong’s Command no longer continues while reincarnating
Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage
Level 20 Talent from +15 Strength to 20% Magic Resistance
Level 25 Talent from +25% Magic Resistance to +25 Strength - Morphling:
Level 25 Talent from +30% Replicate Damage to +50% - Naga Siren:
Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown - Nature’s Prophet:
Level 10 Talent from +20 Damage to +30
Level 10 Talent from +175 Health to +225 Health
Level 20 Talent from +8 Armor to +10 - Necrophos:
Agility gain from 1.7 to 1.2
Movement speed from 290 to 285
Level 15 Talent from +15 Movement Speed to +20 - Night Stalker:
Level 25 Talent from -6s Crippling Fear Cooldown to -8s - Nyx Assassin:
Level 15 Talent from +10 Strength to +50 Impale Damage
Level 15 Talent from +25 Agility to +12% Magic Resistance
Level 20 Talent from +15% Magic Resistance to +40 Agility - Ogre Magi:
Intelligence growth from 2.4 to 2.0
Level 15 Talent from +40 Damage to +50 - Omniknight:
Level 10 Talent from +15% XP Gain to +20% - Oracle:
Level 10 Talent from +15% XP Gain to +20% - Outworld Devourer:
Level 20 Talent from +250 Health to +275 Health - Phantom Assassin:
Level 15 Talent from +15 Movement Speed to +20 - Phantom Lancer:
Level 10 Talent from +150 Health to +75 Spirit Lance Damage - Phoenix:
Level 15 Talent from +12 Strength to +50 Fire Spirits DPS - Puck:
Level 10 Talent from +150 Health to +175
Level 15 Talent from +20 Movement Speed to +15% Magic Resistance
Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown
Level 20 Talent from +8% Spell Amplification to +10% - Pudge:
Movement Speed reduced from 285 to 280
Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember)
Level 20 Talent from -35s Respawn Time to -40s - Pugna:
Level 15 Talent from +10 Strength to +12
Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana
Level 20 Talent from +100 Cast Range to +150
Level 25 Talent from +100 Nether Blast Damage to +125 - Queen of Pain:
Level 10 Talent from +5 Strength to +6
Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown - Razor:
Level 15 Talent from +5 Armor to +130 Unstable Current Damage
Level 20 Talent from +250 Health to +275 - Riki:
Level 15 Talent from +20% XP Gain to +30% - Rubick:
Level 10 Talent from +50 Damage to +60 - Sand King:
Level 10 Talent from +200 Mana to +10% Magic Resistance
Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS
Level 15 Talent from +15 Movement Speed to -30s Respawn Time - Shadow Demon:
Disruption illusion damage taken from 200% to 300%
Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown - Shadow Fiend:
Level 20 Talent from 15% Evasion to 15% Lifesteal - Shadow Shaman:
Level 15 Talent from +20% XP Gain to 30% - Silencer:
Level 25 Talent from +20% Curse Slow to +25% - Skywrath Mage:
Level 15 Talent from +50 Damage to +75
Level 15 Talent from +60 Gold/Min to +90 - Slardar:
Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25
Level 15 Talent from +200 Health to +225 - Slark:
Movement speed reduced from 305 to 300
Level 15 Talent from +10 Strength to +15
Level 20 Talent from +250 Health to +10% Cooldown Reduction - Sniper:
Level 10 Talent from +4 Mana Regen to +5 - Spectre:
Level 20 Talent from +12 Strength to +15 - Spirit Breaker:
Level 10 Talent from +15 Movement Speed to +20 - Storm Spirit:
Level 15 Talent from +175 Health to +200
Level 20 Talent from +7 Armor to +8 - Sven:
Level 25 Talent from -5s Storm Hammer Cooldown to -6s - Techies :
Proximity Mines bounty increased from 30 to 50
Level 15 Talent from +25% XP Gain to +30%
Level 25 Talent from +25% Cooldown Reduction to +20% - Templar Assassin:
Level 10 Talent from +15 Movement Speed to +20
Level 20 Talent from +250 Health to +275 - Terrorblade:
Level 15 Talent from +175 Health to +200
Level 20 Talent from +15 Movement Speed to +25 - Tidehunter:
Level 15 Talent from +30% XP Gain to +35%
Level 25 Talent from -5 Gush Armor to -6 - Timbersaw:
Level 10 Talent from +10% XP Gain to +20%
Level 15 Talent from +15 Intelligence to +20
Level 20 Talent from +125 Cast Range to +150 - Tinker:
Level 10 Talent from +5 Armor to +6
Level 15 Talent from +200 Health to +225 Health - Tiny:
Level 10 Talent from +10 Intelligence to +12
Level 15 Talent from +15 Movement Speed to +20 - Treant Protector
Leech Seed slow from 28% to 22/24/26/28%
Nature’s Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2
Nature’s Guise movement bonus from 16/22/28/34% to 10/18/26/34%
Level 20 Talent from +65 Damage to +90 - Troll Warlord:
Level 10 Talent from +6 Strength to +7
Level 20 Talent from +300 Health to +350 - Tusk:
Level 10 Talent from +20% XP Gain to +35%
Level 10 Talent from +30 Damage to +35
Level 15 Talent from +15 Strength to +150 Snowball Damage
Level 20 Talent from +10% Magic Resistance to +12%
Level 25 Talent from +500 Health to +700 - Underlord:
Movement speed reduced from 305 to 290
Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40%
Level 15 Talent from +200 Health to +35 Movement Speed
Level 20 Talent from +100 Cast Range to +125
Level 20 Talent from +50 Attack Speed to +60 - Undying:
Level 15 Talent from +30% XP Gain to +35%
Level 20 Talent from +20 Movement Speed to +25
Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage
Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown
Level 25 Talent from +12 Armor to +15 - Ursa:
Level 10 Talent from +8% Magic Resistance to +10% - Vengeful Spirit:
Level 20 Talent from +20 Movement Speed to +35
Level 20 Talent from +50 Damage to +65 - Venomancer:
Level 15 Talent from +175 Health to +200 - Viper:
Level 10 Talent from +125 Health to +150 - Visage:
Level 10 Talent from +15% XP Gain to +25%
Level 10 Talent from +60 Gold/Min to +90
Level 20 Talent from -30s Respawn Time to -40s
Level 20 Talent from +250 Health to +300 - Warlock:
Level 10 Talent from +15% XP Gain to +20%
Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown
Level 15 Talent from +125 Cast Range to +150 - Weaver:
Base damage reduced by 2
The Swarm damage from 20 to 14/16/18/20
Level 25 Talent from +20% Magic Resistance to +25% - Windranger:
Powershot damage from 120/220/320/420 to 180/260/340/420
Powershot cooldown from 9 to 12/11/10/9
Windrun slow AoE from 300 to 325
Windrun manacost from 100 to 75
Level 10 Talent from +15 Damage to +25% Windrun Slow
Level 15 Talent from +16 Intelligence to +20 Intelligence
Level 15 Talent from +200 Health to +40 Movement Speed
Level 20 Talent from +12% Magic Resistance to +20%
Level 20 Talent from +12% Spell Amplification to +15%
Level 25 Talent from -5s Powershot Cooldown to -6s - Winter Wyvern:
Level 10 Talent from +5 Strength to +6 - Witch Doctor:
Level 10 Talent from +20% XP Gain to +25%
Level 15 Talent from +75 Damage to +90
Level 15 Talent from -35s Respawn Time to -40s - Wraith King:
Level 10 Talent from +8 Intelligence to +10
Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS - Zeus:
Scepter strike interval from 2.5 to 2.25
Scepter cooldown from 50 to 40 seconds
Scepter duration from 50 to 40 seconds
Level 10 Talent from +150 Health to +175